Bestiary
Creatures & Beasts
15 known creatures across Wildlife, the Bound humanoid faction, Automatons and World Bosses.

Wildlife
HostileDemon Deer
Imposing four-eyed deer of the Magick-tier realms.

Wildlife
HostileElephant
Massive Antiquarian-era pachyderm with heavy crushing damage.

Wildlife
HostileHill Giant
Stone-skinned giant. Wide club swings, throws boulders at range.

Wildlife
HostileHarpy
Aerial predator. Strafes in pairs, dives on prone targets.

Wildlife
HostileBandersnatch
Fae-touched apex predator with a serrated maw.

Wildlife
HostileBrippo
Shaggy ungulate. Charges in herds; useful for early-game hides.

Wildlife
PassiveMeppigow
Pasture-dwelling ungulate. Mostly passive, aggressive near calves.

Wildlife
HostileHexham Mongrel
Pack canid. Lunges and bleed-on-bite are its signature.

Insectoids
HostileInsects
Fae-tainted swarms. Low individual threat, dangerous in numbers.

The Bound
HostileThe Bound
Humans corrupted by the Pale. Stratified into Aegis, Bruisers, Casters, Snipers and Ritualheads.

The Bound
HostileFlame Spitter (Bound)
Pyromancer Bound. Cone-fire breath with ignite-on-contact projectiles.

The Bound
BossEotens
Massive Bound titans. Ground-shaking stomps, area-wide sweeps.

World Bosses
BossHumbaba
Ancient guardian boss. Multi-phase encounter with poison breath and stomps.

Automatons
HostileAutomaton Knight
Steam-driven knights. Heavy armour, polearm sweeps. Endgame Vault encounter.

Automatons
HostileAutomaton Pawns
Small mechanical scouts. Patrol in pairs, ping detection on aggro.