Puck
Fae companionTrickster companion who joins your Realmwalker after the prologue. Marks rare materials, taunts hostiles in combat and unlocks the Tome's deeper Fae lore.
Inhabitants
8 characters that drive the story or share a Realm with the Realmwalker. Hostile factions live under Bestiary.
Trickster companion who joins your Realmwalker after the prologue. Marks rare materials, taunts hostiles in combat and unlocks the Tome's deeper Fae lore.
Reclusive matron of the bogside Realm. Hands out the swamp questline that culminates in the Druidstone fragments.
Translucent canine that appears in the Antiquarian Realms to lead you toward forgotten cairns and pre-Pale relics.
First-act stranger that drips dialogue about the Pale. Triggered after the Watch is breached and the Realm Cards calibrate.
Wandering supplicant who seems to need help. The favour is a Fae snare — finishing it pulls you into a side dungeon.
Stationed at major Sites of Power, swaps your active Realm Cards for the Major card you've earned during the loop.
Generic villager template used in Nightingale City and player-controlled Estate residents. Will react to combat and accept your trade offers when promoted to a hireling.
Lightweight crowd actor placed throughout safe hubs. Sits, paces, gestures — does not enter combat or respond to player interaction beyond a one-line greeting.